A style of play that Jeet Kune Do uses when a single direct attack or combination attack is ineffective when encountering an opponent who is very defensive and fast enough. This style of play is mostly used in conjunction with several other attack methods, such as single direct attack, combination attack, and the later mentioned blocking attack.
The tactical purpose of the first action in a progressive indirect attack is usually not to hit the opponent directly, but to attract the opponent to block or intercept the response, thus exposing the void in other parts. Then, a series of follow-up technical actions are used to strike at the opponent. A striking feature of this attack method is the whole
The attack process is uninterrupted, and the attack is constantly moving forward, so that the opponent cannot accurately predict his true attack intention.
When carrying out such attacks, the speed of your feint attack is often adjusted according to the reaction speed of the opponent. For example, when preparing to launch a series of attacks on the opponent, if the initial feint is too fast, resulting in the opponent not having time to react wrongly, then the overall attack rhythm will change with the opponent’s attack action, or even lose control of the situation. Therefore, the feint must give the other party time to react so that the real attack below him can proceed smoothly.
In addition, when using progressive indirect attacks, it is also necessary to know when and what feint techniques will be used to induce the opponent to react, and whether it can quickly seize the opportunity to strike at the moment when the opponent is exposed. Moreover, it should also be noted that the same feint technique should not be applied repeatedly. Once it appears frequently, it will be recognized by the other party and wait for the opportunity to counterattack. The best way is to attack decisively after a simple probing or two, knocking them out with lightning speed.
Progressive indirect attacks can be feint and real attacks through low, medium, and high levels of transformation, as well as inside-out or outside-in angle changes. Here are some combined examples of progressive indirect attacks:
First, the use of leg method
Confrontation between enemies and us. I quickly stepped up my right leg and feigned kick the opponent’s crotch, and when the opponent’s attention was reduced and lowered my left hand to instinctively defend, I kicked the hook and kicked directly to the opponent’s head. (Fig. 3-17(1)(2)(3))
Third, the combination of legs and hands
Confrontation between enemies and us. I stepped forward to kick my opponent in the crotch, and while the opponent was bending forward due to dodging the kick, I dropped and punched the opponent in the head. (Figure 3-19(1)(2)(3))
Use the gravity of the body falling forward to punch straight punches, but grasp the movements in between
Fourth, the combination of hands and legs
Confrontation between enemies and us. I feigned an eye with my right finger, and while the opponent was defending against this, I stepped up and kicked the opponent’s crotch. (Fig. 3-20(1)(2)(3))
Use the momentum of the right-hand marker to drive the hind foot forward to increase the speed of the hook kick.
Fifth, the application of technology from the inside out
Confrontation between enemies and us. I pushed closer, punched the opponent in the face with a straight right charge, and while the opponent was blocking, I dropped my elbow and hit the opponent in the face with a hooked palm from the inside out. (Fig. 3-21(1)(2)(3))
When punching and changing to hook palm strikes, the action should be smooth and fast.